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I had to remind myself what that was about

> The Xbox One reveal disaster in 2013 stemmed from controversial policies that were widely rejected by consumers, primarily the mandatory 24-hour online check-in (effectively an "always-online" requirement) and severe restrictions on used games. Compounded by a primary focus on TV and media features over gaming, and a higher price tag of $499 with a mandatory Kinect, the policies caused a massive public backlash. This allowed the PlayStation 4 to successfully position itself as the consumer-friendly gaming option, ultimately forcing Microsoft to reverse all the controversial DRM policies before the console's launch.



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